Paris, April 16, 2025 – DON'T NOD, an independent French studio that creates, develops, and publishes video games, today presents its 2024 full-year consolidated results, as approved by the Board of Directors at its meeting today. The Statutory Auditors have completed their audit assignment and are in the process of issuing their reports. The 2024 financial report will be published in the coming days, and no later than April 30, 2025.
DON'T NOD Chairman and CEO Oskar Guilbert said: “Our 2024 results reflect performances that fell short of our expectations for recent productions, despite a very positive critical reception. They also include a non-cash accounting adjustment to the value of our portfolio. As part of our transformation and refocusing efforts, we also had to implement a structural cost-saving plan aimed at focusing our efforts on three production lines. This approach is in line with our commitment to secure the Group's resources and strengthen its ability to operate in an increasingly competitive and selective environment.
We are actively pursuing our efforts to secure funding for our upcoming productions while also exploring opportunities related to high-profile licenses owned by major entertainment industry players. We remain firmly focused on the future and fully committed to executing our strategy to strengthen our competitiveness, improve our profitability and create sustainable value for all our stakeholders.”
Consolidated figures in €000 | 2023 | 2024 |
Revenues | 5,240 | 3,315 |
- incl. development | 2,355 | 19 |
- incl. sales | 2,885 | 3,295 |
Capitalized production[1] | 26,825 | 20,623 |
Total operating revenues[2] | 32,065 | 23,937 |
Other operating revenues | 31 | 16 |
Total operating expenses (excl. depreciation, amortization & provisions) | (37,071) | (34,912) |
Tax credits | 6,654 | 2,430 |
Operating EBITDA[3] (including tax credits) | 1,679 | (8,528) |
Depreciation and amortization | (13,290) | (36,311) |
Deferred/exempt tax | (321) | (13) |
Operating EBIT[4] (including tax credits) | (11,933) | (44,852) |
Financial income/(expense) | 954 | 963 |
Non-recurring income/(expenses) | (3,535) | (19,043) |
Amortization of goodwill | (314) | (1,385) |
Consolidated net income/(loss) | (14,827) | (64,317) |
2024 business review
In 2024, DON'T NOD's operating revenues decreased by 25% to €23.9 million compared to €32.1 million in 2023. This change reflects:
Results significantly impacted by non-cash accounting adjustment of portfolio value
As announced, the 2024 financial statements reflect both the commercial underperformance of certain games and the accounting impact of decisions taken to deal with a highly competitive and selective market.
As part of these efforts, staff costs[5] were down 5% to €24.8 million in 2024, and other operating expenses were down 9% to €9.6 million. These figures do not include the impact of the reorganization plan launched at the end of 2024, which is expected to reduce annual operating expenses by around €5 million from 2026. In addition, DON'T NOD notes that the streamlining of production lines number in France will avoid €5 million in external expenses from 2025.
Tax credits (French and Canadian) were down sharply, in line with the production development cycle (€2.4 million in 2024 vs. €6.7 million in 2023). As a result, operating EBITDA including tax credits (French and Canadian) came to an €8.5 million loss in 2024 (vs. operating EBITDA of €1.7 million in 2023).
As announced in the half-year results, depreciation, amortization and provisions include a non-cash €33.0 million impairment of fixed assets, broken down as follows:
As such, operating EBIT including tax credits amounted to a €44.8 million loss in 2024, compared to a loss of €11.9 million in 2023.
In 2024, the Group recorded a non-recurring expense of €19.0 million compared to a €3.5 million expense in 2023. This change includes, among other factors, the complete write-off of project P10 and of P14's design phase from fixed assets (€18.7 million), as well as a €2.2 million provision for reorganization costs.
The Group accordingly posted a consolidated net loss of €64.3 million in 2024 compared to a loss of €14.8 million the previous year, including more than €50.0 million in non-cash charges.
Financial structure at December 31, 2024
ASSETS (in €000) | 31/12/23 | 31/12/24 | EQUITY & LIABILITIES (in €000) | 31/12/23 | 31/12/24 | |
Fixed assets | 65,559 | 28,021 | Shareholders' equity & other equity | 118,567 | 55,731 | |
Inventories & work in progress | - | - | Provisions | 4,474 | 4,923 | |
Trade receivables | 2,887 | 812 | Borrowings | 3,148 | 1,648 | |
Other receivables | 9,360 | 6,673 | Trade payables | 1,598 | 1,738 | |
Cash & cash equivalent | 54,798 | 32,875 | Other payables | 4,816 | 4,340 | |
TOTAL | 132,603 | 68,380 | TOTAL | 132,603 | 68,380 |
DON'T NOD generated negative cash flow from operating activities of €3.3 million, reflecting negative gross operating cash flow of €7.7 million impacted by non-capitalized production and the reduction in tax credits.
Capital expenditure amounted to €18.7 million compared to €27.1 million in 2023, primarily reflecting accounting decisions related to asset review. DON'T NOD accordingly reduced its cash burn[6] from €24.0 million in 2023 to €22.0 million in 2024, including non-recurring financial items (+€1.7 million).
As of December 31, 2024, DON'T NOD had a comfortable gross cash position of €32.9 million, compared to €54.8 million the previous year, with €55.7 million in shareholders' equity and other equity and gross financial debt limited to €1.6 million.
Continuation of the transformation strategy
2025 is off to a strong start, with several high-quality releases with long-term sales potential:
Lastly, The Lonesome Guild, developed by Tiny Bull Studios and announced at ID@Xbox IGN FanFest, is slated for release in late 2025.
DON'T NOD is also continuing the development of two internal Intellectual Property (P10 and P14), in line with its roadmap.
In accordance with its transformation strategy, DON'T NOD is committed to securing its operational flows and consolidating its model around six key pillars:
With a catalog of 12 games already released, DON'T NOD remains determined to implement its transformation strategy to strengthen its competitiveness, improve its profitability and create sustainable value for all stakeholders.
About DON'T NOD
DON'T NOD is an independent French publisher and developer with studios in Paris and Montréal creating original narrative games in the adventure (Life is StrangeTM, Tell Me WhyTM, Twin MirrorTM), RPG (VampyrTM, Banishers: Ghosts of New EdenTM), and action (Remember MeTM) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and characters and has worked with industry leading publishers: Square Enix, Microsoft, Bandai Namco Entertainment, Focus Entertainment and Capcom. DON'T NOD creates and publishes its own IPs developed in-house such as Harmony: The Fall of ReverieTM, JusantTM and Lost Records: Bloom & RageTM as well as using its knowledge and experience to collaborate with third-party developers whose editorial visions parallel the company's own.
Step into the studio's immersive and innovative universe at dont-nod.com
DON'T NOD (ISIN code: FR0013331212 - ALDNE) is listed on Euronext Growth Paris
DON'T NOD Oskar GUILBERT Chief Executive Officer Agathe MONNERET Chief Financial Officer invest@dont-nod.com |
ACTUS finance & communication Corinne PUISSANT Analyst/Investor relations Tel: 33 (0)1 53 67 36 77 - dontnod@actus.fr Amaury DUGAST Press relations Tel: 33 (0)1 53 67 36 74 - adugast@actus.fr |
APPENDICE - Simplified cash-flow statement
En K€ | 2023 | 2024 |
In €000 | 2,278 | (7,732) |
Gross operating cash flow | 853 | 4,456 |
Change in working capital cash flow | 3,131 | (3,276) |
Cash flow from operating activities | (27,109) | (18,757) |
Free Cash-Flow | (23,978) | (22,033) |
Cash flow from financing activities | 43,876 | 131 |
Opening cash and cash equivalents | 34,905 | 54,795 |
Closing cash and cash equivalents | 54,795 | 32,872 |
Change cash and cash equivalents | 19,890 | (21,923) |
[1] Costs incurred on co-produced and self-published games up to release.
[2] Revenues + capitalized production
[3] Operating income + depreciation, amortization and provisions net of reversals + Video game tax credits
[4] Operating income + Video game tax credits
[5] Average Group full-time equivalent 312 people in 2024 vs. 336 in 2023
[6] See cash flow statement in appendix
Regulated information:
Inside Information:
- News release on accounts, results
Full and original press release in PDF: https://www.actusnews.com/news/91063-2025-04-16_cp_dne_ra2024_vdef_uk.pdf